![]() ![]() DMCA requires you to give out your legal info so the other person and you can have a chance of sorting it out, and for LL to have a paper trail in case you're filing false DMCAs. If they don't, they're literally taking personal responsibility for that content, and open themselves up for a lawsuit if they're mistaken.Īnybody can make a false claim that something belongs to them and should be taken down because they say so. This is where Youtube/Twitch/LL are considered aware of the problem, and must remove the content. ![]() By filing a DMCA, you're claiming ( under a penalty of perjury) that you are the actual owner of something, and it's being infringed upon. To make this business model feasible ( since you can't possibly approve every upload individually or even automate the process), these companies are protected under Safe Harbor laws, which require that they in good faith try to remove violating content when they find out about it. Technically, the host is responsible for the IP violations, not the uploader, since it's being hosted on their servers. You can upload 3D models from big games onto SL right now. SECOND LIFE COPYBOT ANIMATION MOVIEYou can upload a full movie onto Youtube right now. This obviously opens them up to a lot of potential IP violations since anybody could upload anything. Youtube, Twitch, and Second Life rely on hosting user-created content, not something they curate or post themselves. This is very much on purpose for a very good legal reason that enables them to exist at all. They don't go around hunting for IP violations, they sit on their hands until someone fires a DMCA. Think about Youtube, or Twitch (a streaming service). Copybotting doesn't affect LL's bottom line. But yes, I've wondered the same thing - why LL can't do more about it. ![]()
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